Collin Enderasom
Suspicious Activity Stranger Danger.
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Posted - 2017.03.12 16:20:44 -
[1] - Quote
Hello everyone,
as our alliance currently is wardecked, we were discussing how hs wardecks could be more interesting. What we agreed on for the most part was, that for once we dislike the ability of neutral logi and(here is where the idea comes into place) the fact that usually don't have a way to seize strategic positions off of the big wardecking alliances. So here's the idea for how to change this: With the introductions of citadels we players got a great way of setting up our own little empires even in hs(in some way at least) and my suggestion would be to introduce a module for citadels which allows you to wage war against other alliances/corps. There would still be a lot of things to figer out balancing wise to this but I think it's a cool idea one of my corp mates came up with and I'd like to hear some opinions on it.
Thx for reading :) |
Collin Enderasom
Suspicious Activity Stranger Danger.
0
|
Posted - 2017.03.15 21:36:14 -
[2] - Quote
Hi everyone,
first of concerning my choice of the topic's name I think it did, what it was supposed to do quite nicely(which was triggering people or getting them interested to my proposal).
Now that being said, why I propsed the idea was that me as a wormhole dweller doesn't really care about k-space all too much but even I have to leave my hole eventually and not being able to access trade hubs is a pain in the ass. I know this all sounds whiny and I admit it is, but there still is a deeper underlying problem to war-decks. I don't think we will solve this problem in this topic here but besides 'ganking' people legally in high-sec there isn't much to get out of high-sec wardecks atm. So it basically just is a nuisance to every player who gets wardecked, but essentially we all want to have fun in this game, which means that there should be some sort of way to deal with war-decks. And the general idea was, that in theory if an alliance thinks they could perma war-deck like 500 corp/alliances at the same time, these alliances could form a fleet to destroy there war module and the war would end right on the spot. The thing is everything we'll be discussing here is just in theory so we won't know for certain how people will behave unless some changes are made. I'm happy to have gotten some knew perspectives on this topic which I wasn't able to see before starting this post. So thx for everyone's thoughts so far o7 |